Insomniac Games is searching for a Lead Visual Effects Artist. The Lead VFX Artist is responsible for managing and developing a visual effects team. Has the knowledge and experience of creating art assets and sets an example for the team by demonstrating a mastery of industry standards and tools, proprietary technology, and departmental production workflows. Has a proven understanding of production schedules and project goals, along with game performance, and technical considerations. **Essential Duties and Responsibilities**: - Balance hands-on VFX asset creation with day-to-day team leadership and management of the VFX team.
- Partner closely with Principal VFX Artist to plan, create and test content creation and pipelines before deploying to the development team
- Oversee and support external VFX partners, ensuring they are properly onboarded to style and technical standards and that their deliveries meet quality expectations.
- Collaborate with Production Management to scope and estimate work, build schedules, assign tasks and track progress for VFX deliverables.
- Works closely with Art Directors to develop visual targets, maintain a cohesive visual style and consistent quality bar across all aspects in VFX.
- Review VFX artists’ work to ensure VFX content is performant aesthetically and technically that is aligned with Art Direction.
- Collaborate with multiple disciplines to support gameplay, characters, cinematics, environments with VFX requirements.
- Coordinate with cross-disciplinary teams to ensure VFX assets are delivered on time and integrated smoothly into the game.
- Works closely with the Tool and Engine team to aid in the ongoing evolution and enhancements of proprietary tools and engine to improve and enhance VFX fidelity.
📌 Lead Vfx Artist (Città Metropolitana di Firenze)
🏢 Remote World
📍 Città Metropolitana di Firenze
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