Game Developer - Remote (Roma)

Game Developer - Remote (Roma)

09 ago
|
YO IT CONSULTING
|
Roma

09 ago

YO IT CONSULTING

Roma

Job Title: Game Developer

Scopra se questa occasione è adatta a lei leggendo tutte le informazioni riportate di seguito.

Job Type: Contract

Location: Remote

Job Summary: Our customer’s team is seeking a Game Tools & Modding Engineer with strong rendering and engine-level experience to build high-performance, real-time applications. This role goes beyond gameplay—you’ll work on graphics systems, rendering pipelines, and low-level optimizations using technologies such as DirectX (DX11 and DX12), Vulkan, OpenGL, or similar APIs.

Key Responsibilities

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- Design and develop game systems and engine-level features using C++ and game engines.

- Develop tools and modding related to games.

- Work on rendering pipelines, shaders, and real-time graphics systems.

- Optimize performance across CPU/GPU, memory, and rendering workloads.

- Build and extend tools, pipelines, and engine systems to support development.

- Collaborate with designers, artists, and engineers to deliver high-quality experiences.

- Debug complex issues related to rendering, performance, and cross-platform compatibility.

- Write clean, maintainable, and well-documented code.

- Participate in code reviews and contribute to technical decision-making.





Required Skills And Qualifications

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- 3-6 years of experience in game development or real-time graphics programming.

- Strong proficiency in C++.

- Hands‑on experience with one or more graphics APIs: DirectX (DX11/12), Vulkan, OpenGL, or Metal.

- Solid understanding of Rendering pipelines.

- Solid understanding of Shaders (HLSL/GLSL).

- 3D math and real-time graphics concepts.

- Experience with Unreal Engine or similar game engines.

- Familiarity with performance optimization (CPU/GPU, memory, multithreading).

- Strong debugging and problem‑solving skills.

- Ability to work independently in a remote, distributed team.

Preferred Qualifications

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- Experience with engine customization or low‑level systems development.

- Familiarity with profiling tools (RenderDoc, PIX, Nsight, etc.).

- Experience working on cross-platform or performance‑constrained environments.

- Exposure to tooling, pipelines, or editor extensions.

- Background in multiplayer or large-scale systems. xysqume

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Per questa posizione sono disponibili opzioni di lavoro da remoto/a casa.

📌 Game Developer - Remote (Roma)
🏢 YO IT CONSULTING
📍 Roma

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