ppPOSITION RECAP /ppYou’ll be the reason our robots come back. Power, control, and the links that hold them together are yours, from first schematic to the board that ships, tested in real water, not just on the bench. /ph3LOCATION /h3pBari Metropolitan Area, Italy /ph3DEPARTMENT /h3pEngineering, RD /ph3EMPLOYMENT TYPE /h3pFull time, 36h/week /ph3LOCATION TYPE /h3pHybrid, starting mostly on-site /ph3COMPENSATION /h3pStarting between €40,000 and €50,000TC (Total Compensation), depending on seniority, and up from there. Salary plus contributions, comparable across countries, not just Italy. /ppWe’re happy to evaluate senior candidates too, adjusting the offer accordingly, if the move is a real step up and a fast-moving environment is where you want to be. /ph3LEVEL /h3pC1 to B1 for entry to mid-level seniority, up to B3 for more senior roles, under the Italian Metalworking Industry National Collective Bargaining Agreement (CCNL Industria Metalmeccanica). /ppWe’re hiring bmore than one /b Electronics Engineer right now. /ph3About the role /h3pA5 S.r.l. builds marine surface and underwater robotics for ocean biodiversity monitoring. We design whole systems vertically, building our own prototypes in-house and testing them on our own sea sites. Engineering and lab work run out of A5’s marine robotics laboratory in Puglia. /ppThis role sits in the marine robotics engineering team, responsible for the on-board systems that power and control A5’s autonomous underwater and surface robots: imaging and sensing systems, control boards, power distribution, thruster controllers, and the communication links that hold everything together. Every hour a robot spends operating without a cable back to shore depends on electronics that don’t fail under extreme environments. /ppWe build our own PCBs in-house, so we’re looking for an engineer who wants to own a board from first concept schematic through prototypes, testing, and pre-series. /ppIterative engineering through trial and error is part of our process: a part that fails at sea teaches you more than a simulation ever could. Shortening that loop includes working with new tools, AI included, as part of how you design and validate.The best work here happens in long, uninterrupted stretches of real focus, not chopped up between meetings. /ph3Who we’re looking for /h3pSomeone who’s built and debugged real electronics, not just simulated it. You’re just as comfortable with a schematic as with a soldering iron, and you don’t need a fully-specced plan before you start moving. /ppYou think fast, take ownership without waiting to be asked,
and show up with ideas instead of waiting for a spec. As the team grows, there’s a real path to leading it. /ppWe’re a small, early-stage company, so you’ll end up doing more than the job title suggests. That has to sound like a feature to you, not a bug. /ppWe’re looking for team people, not solo contributors. A PhD skips the line, but it’s not required: we think people grow into this role, so a lighter background is a fine place to start. /ph3Key Responsibilities /h3pYou’ll report to our CTO, working closely with the Mechanical, Optics, and Industrial Design teams on every decision and integration that shapes the final robot. /ph3Embedded Electronics Design /h3ullibDesign and iterate on the enabling electronics of imaging and sensing systems, control boards, power distribution, thruster controllers, communication, and wiring for underwater and surface robots, working within the constraints of space, thermal, power budget, and signal interference. /b /lilibSelect components rated for continuous marine operation, balancing reliability against cost and availability. /b /li /ulh3Firmware Systems Integration /h3ullibWrite and debug firmware for embedded systems, and integrate sensors, actuators, and communication modules onto the robot’s electrical architecture. /b /lilibMake sure power and data lines coexist cleanly with the mechanical and optical systems sharing the same sealed hull. /b /li /ulh3Prototyping Manufacturing /h3ullibDesign custom PCBs for external manufacturers. /b /lilibFast-prototype electronics in-house using tools such as manual or automatic pick-and-place (PnP) machines, a reflow oven, and a paste dispenser. /b /li /ulh3Testing Field Validation /h3ullibTest and characterize boards and wiring harnesses on the instrumental bench first, then in an in-house robot pool, and eventually at sea. /b /lilibTrack failure modes across deployment cycles and use that data to inform the next revision. /b /li /ulh3Cross-Functional Collaboration /h3ullibWork with the Mechanical, Optics, and Industrial Design teams to make sure electronics are well integrated with the other robot subsystems, optimizing for structural, sensing, and actuating characteristics.
/b /lilibKeep internal technical documentation and wiring diagrams: clear, updated, structured, and something a teammate can actually rely on later. /b /li /ulh3Outreach /h3ullibRepresent the company at scientific and industry events, trade and career fairs included, when it’s actually needed. /b /li /ulh3Qualifications /h3pbYou don’t need to check every box above. /b We look at each candidate’s own areas of experience and weigh them on their merits. /ph3Required /h3ulliA degree in electronics engineering, electrical engineering, experimental physics, or a similarly quantitative field. /liliExperience with schematic capture and PCB design tools (KiCad, Altium, or equivalent). /liliWorking knowledge of embedded firmware development in C or C++. /liliFamiliarity with embedded sensing and opto-electronics such as imaging, LEDs, and field sensors. /liliFamiliarity with communication protocols used in embedded systems (I2C, SPI, CAN, or similar). /liliFamiliarity with power electronics fundamentals: power regulators, batteries, power budgeting. /liliExperience with ESCs, ideally for BLDC motors or thrusters, and actuator controllers. /liliComfortable moving between design work and hands‑on bench testing. /liliOpen to using AI tools as part of the design process, and to trying new RD methods rather than sticking to the way things have always been done. /li /ulh3Preferred /h3ulliExperience with marine, aerospace, avionics, or other harsh-environment electronics is a plus. /liliHands‑on experience with sea trials or field testing of electronic prototypes is a plus. We test in real water, regularly, so this isn’t the team for anyone who dissolves on contact with water. /liliBasic knowledge of mechanical or optical integration, enough to design around enclosures and sensors rather than after the fact, is a plus. /li /ulh3Language /h3ullibEnglish comes first /b, in documentation, reports, and presentations alike: we want everything accessible across all our offices in the EU. Italian is fine too, mostly for casual chat with colleagues, just not required. /li /ulpCurious what it’s actually like to work here, our values, and how the hiring process runs? See bCulture Hiring Process /b. READ IT /ppbThis isn’t a standard HR interview. /b We go straight to the point, and honesty counts for a lot. There’ll be calm days and rough ones, just like the sea. bThat’s part of the adventure. /b /ppApplications go straight to our team. Send us your CV and your best opening line. bWe read every one personally /b, and bwe will write back to everyone by hand /b. /p /p #J-18808-Ljbffr
📌 Electronics Engineer (Bari)
🏢 A5
📍 Bari