Generalist Technical Artist - Playable ads (Italia)

Generalist Technical Artist - Playable ads (Italia)

27 ago
|
WonderBrains Recruiting Agency
|
Italia

27 ago

WonderBrains Recruiting Agency

Italia

We're looking for a Generalist Technical Artist to build playable ads from concept to final delivery.

You'll take creative briefs and transform them into polished, engaging, and performant playable experiences using a combination of gameplay development, technical art, animation, visual design, and AI-assisted workflows.

This is a highly hands-on role. You will own the entire production process, from implementation and asset creation to polish, optimization, and final delivery.

For which tasks (responsibilities)?

- Develop new playable ads from concept to completion.

- Implement gameplay mechanics and interactive features.

- Integrate game assets, UI elements, and animations.

- Create engaging user interactions and gameplay flows.

- Package, test, and deliver polished playable ads.

Technical Art
- Create, modify, and optimize visual assets.

- Build scenes, environments, and visual compositions.

- Implement animations, visual effects, and transitions.

- Enhance visual quality, clarity, and overall user experience.

AI Workflows
- Leverage AI tools to accelerate content production.

- Generate assets, concepts, and rapid prototypes.

- Improve production efficiency through workflow automation.

- Research and apply emerging AI-assisted production techniques.

Optimization
- Optimize performance across devices and platforms.

- Identify, troubleshoot, and resolve technical issues.

- Simplify technical implementations while maintaining functionality.

- Ensure high-quality standards throughout the production process.

Collaboration




- Participate in project kickoffs and planning sessions.

- Review creative briefs, concepts, and requirements.

- Provide technical feedback on feasibility and implementation.

- Support iteration, problem-solving, and continuous improvement across the team.

What kind of professional are we looking for?

- Experience developing games, interactive experiences, or playable ads.

- Proficiency in JavaScript and/or TypeScript.

- Experience with Three.js or similar game development frameworks.

- Experience integrating and working with Spine animations.

- Strong technical art skills with an eye for visual quality and usability.

- Solid understanding of game feel, user experience (UX), and player feedback systems.

- Proficiency with tools such as Blender, Photoshop, Figma, and After Effects.

- Experience using AI tools as an integral part of the content production workflow.

- Experience creating, modifying, or enhancing assets with AI-powered creative tools.

- Ability to independently manage projects from brief through final delivery.

- Strong analytical and problem-solving skills.

- Familiarity with Casual Puzzle, Match-3, and other mobile gaming genres and audiences.

What are the conditions and bonuses?

- paid 20 days of vacation

- national holidays

- A fully remote position, giving you the flexibility to work from anywhere.

- The opportunity to be part of a high-impact project that is transforming the gaming industry through AI-driven solutions.

The selection process

CV screening
Test Task
Tech interview
HR interview
Job offer

📌 Generalist Technical Artist - Playable ads (Italia)
🏢 WonderBrains Recruiting Agency
📍 Italia

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