Gameplay Engineer (Italia)

Gameplay Engineer (Italia)

28 ago
|
Sparrowhawk Games
|
Italia

28 ago

Sparrowhawk Games

Italia

What are you working on?

- The name of the project(s): Hightale
- At what stage of the project(s)? Proof of concept
- Genres: Platformer, Adventure
- Platforms: PC, Console

Sparrowhawk Games is seeking a versatile tempo parziale engineer to help build a light-hearted, single-player indie Metroidvania. Led by a UK industry veteran with 20 years of experience, we are spending the next six months expanding an existing early prototype into a robust proof-of-concept focused on joyous, feel-good mechanics.

The Role This paid contract is ideal for an experienced developer seeking reduced working hours, or someone looking to take on a creative side project. You will work directly with the Game Director to rapidly prototype gameplay mechanics, refine AI systems, and lay a solid technical foundation.

Team size and structure?

1-5

For which tasks (responsibilities)?

- Work across gameplay, AI, UI, and internal dev tools to prototype and iterate on core features.

- Collaborate closely with the Game Director to translate concepts into fluid, intuitive mechanics.

- Write clean,



maintainable C++ code designed for fast-paced iteration.

- Help scope gameplay elements and advise on technical architecture and efficient implementation.

What kind of professional are we looking for?

Requirements

- 3+ years of professional experience using C++ within Unreal Engine.

- At least 1 released title.

- Strong problem-solving, debugging skills, and a great intuitive feel for gameplay mechanics.

Nice to Have

- Degree in Computer Science or Software Engineering

- Experience setting up or maintaining Perforce servers.

Why do we enjoy working here?

- Genuine Flexibility: A laid-back work environment with heaps of freedom around working hours and an open, collaborative team structure

- No-Nonsense Direction: Scope-conscious planning, with a detailed concept in place, we’re focused on eliminating wasted work and unnecessary overhead.

- Inclusive Culture: We are part time only to enable those with ailments or other commitments to balance their working lives

📌 Gameplay Engineer (Italia)
🏢 Sparrowhawk Games
📍 Italia

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