ph3About Voodoo /h3 pFounded in ****, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world.
Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta.
Our portfolio includes chart-topping games like Mob Control and Paper.io 2, alongside popular apps such as BeReal and Wizz.
/p h3Team /h3 pOur Gaming team is made up of hybrid-casual, casual, and mid-core experts.
Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
/p pJoining our Live games team means collaborating with gaming industry experts on globally renowned, enduring games while embracing exciting new entrepreneurial ventures.
With over seven billion downloads worldwide and a portfolio of more than 10 resilient hybrid games generating more than $20m per year, we are the world's largest and most successful hybrid publisher.
/p pYou will be joining one of our Live Studios, working on bPaper.io2.
/b /p h3Role /h3 ul liBuild and implement F2P systems that enhance player engagement and revenue, with a focus on progression, monetization, live events, and in-game economies.
/li liTake full ownership of specifications, timelines, and outcomes, ensuring smooth execution and high-quality delivery.
/li liUtilize A/B testing, retention metrics,
and player data to refine and optimize features post-launch.
Identify strengths, address weaknesses, and iterate for continuous improvement.
/li liCollaborate closely with developers, artists, and analysts to ensure seamless feature rollouts.
Maintain clear documentation, resolve technical challenges, and make strategic trade-offs to deliver the best possible player experience.
/li liPrioritize development efforts under tight deadlines, balancing speed and quality to maximize impact.
/li liStay ahead of industry trends by monitoring competitors, analyzing market innovations, and rapidly adapting best practices.
/li /ul h3Profile /h3 ul liExperience as PM, Product Owner, Game Designer, or Live Ops/Product Manager /li liStrong understanding of F2P mobile game mechanics /li liAble to write clear specs and align teams /li liHigh standards.
We need someone who pushes the product forward and challenges weak ideas /li liExperience on a successful live game /li liExperience with competitive systems, leagues, rankings, seasons, battle passes, character collection, or upgrade systems /li liExperience on casual, hybridcasual, io, or mass-market games /li liGood understanding of IAP monetization, not only ads /li liHas seen what great live games do, for example Brawl Stars, Clash Royale, Monopoly Go, Stumble Guys, Subway Surfers, etc /li /ul h3Benefits /h3 ul liBest-in-class compensation /li liOther benefits according to the country you reside /li /ul /p #J-*****-Ljbffr
📌 Senior Product Manager - Paper.Io 2 (Milano)
🏢 VOODOO
📍 Milano