25 ott
|
Volmi – A Virtuos Studio
|
Italia
25 ott
Volmi – A Virtuos Studio
Italia
Volmi — A Virtuos Studio is an outsourcing company that specializes in game development and game content creation. Over the past 9 years, we have successfully completed over a thousand different projects and have gained considerable experience in creating 2D and 3D art, as well as developing turnkey games. Since 2022, we have been a part of Virtuos, the world’s leading game developer, and have become the first Virtuos studio in Eastern Europe.
In particular, we have contributed to the development of popular games such as Diablo 2: Resurrected, Metro Exodus, Sniper: Ghost Warrior Contracts 2, Smite, Paladins, Gwent: The Witcher Card Game, and Marvel Snap. Therefore our team creates high-end gaming content and games for various Mobile, PC, Console, and VR projects.
Join our team of like-minded people passionate about a common goal and love for games as a VFX Artist!
For which tasks (responsibilities)?
- Create high-quality real-time VFX in different art styles for combat, environments, destruction, weather, and UI.
- Integrate, test, profile, and optimize effects for the target engine and platform.
- Solve creative and technical issues while collaborating with art, design, animation, and engineering teams.
What kind of professional are we looking for?
- 3+ years of industry experience and a portfolio demonstrating real-time VFX in a released game or game engine.
- Hands-on experience with Niagara, Unity VFX Graph, or comparable particle systems.
- Ability to create effects independently from reference and concept through in-engine integration and polish.
- Strong knowledge of real-time rendering, materials and shaders, lighting, PBR, flipbooks, masks, UV distortion, decals, and vertex animation.
- Proficiency in creating VFX textures, meshes,
and simple animations using 3D and texturing software.
- Strong artistic fundamentals, including composition, form, silhouette, color, light, timing, anticipation, impact, readability, and visual hierarchy.
- Ability to adapt effects to gameplay, camera distance, environment, lighting, and a broad range of art styles.
- Practical optimization and profiling knowledge, including overdraw, shader complexity, particle count, draw calls, memory, LODs, and scalability.
- Understanding of production pipelines, version control, naming conventions, asset structure, and task tracking.
- English level B1+
Will be a plus:
- Working knowledge of dynamics and simulation tools such as Houdini.
- Scripting experience for pipeline or workflow automation.
- Strong animation principles and an interest in both technical and artistic problem-solving.
Why do we enjoy working here?
- VOLMI collaborates with leading global studios and publishers, allowing you to work on diverse and innovative game projects;
- As part of Virtuos, VOLMI offers access to an international network of studios, opening up opportunities to work on global projects and with teams from around the world;
- The VOLMI environment values creativity and innovation, allowing employees to realize their ideas and participate in exciting creative processes;
- The modern office is located in the heart of Kyiv — on Podil, one of the most atmospheric districts of the city;
- The possibility of remote work and flexible schedule on corporate equipment;
- A transparent system for employment types and interaction with employees, as the company is a resident of Diia.City;
- Opportunities to engage in corporate social responsibility (CSR) projects.
We always welcome new, talented professionals, so we look forward to receiving a CV with a link to your portfolio!
📌 VFX Artist (Italia)
🏢 Volmi – A Virtuos Studio
📍 Italia